Combining Forehand and Backhand

Newgy Robo-Pong

Once you are proficient at forehand and backhand block and counter strokes, it is time to learn how to combine forehand and backhand strokes. Maintaining a good ready position is the most important aspect of combining strokes. A good ready position decreases reaction time, permits easy movement in any direction, and assists in making a smooth, flowing transition from one shot to the next.

Most of the drills described in this chapter require you to have good footwork. If you have trouble maintaining consistency when you have to move your feet, take time out to read Chapter Nineteen Footwork, pages 63-64, and shadow practice the footwork until you feel comfortable with that kind of movement.

Lesson 14: Ready Position

To assume the ready position, keep your:

  1. Feet apart, at least shoulder width or wider. Your right foot is slightly further back than your left foot.
  2. Weight on the balls of your feet with the heels slightly off the ground and your weight evenly distributed on both feet.
  3. Arms hanging down with the forearms bent at an approximate 900 angle to the upper arms. This should place the elbows slightly in front
  4. Knees bent according to your height. A tall person needs to bend his knees more than a short person. Avoid standing up straight with your knees locked.
  5. Racket pointed forward, not favoring forehand or backhand.
  6. Head tilted up with your eyes focused on the ball.
  7. Entire body balanced, relaxed, and in a state of alert readiness.
  8. Mind clear, ready to jump start the body into action as soon as ball speed, spin, and trajectory are perceived.

The basic sequence of a rally is as follows: First, assume the ready position. Second, judge the trajectory of the ball. Third, move to the ball. Fourth, stroke the ball. Fifth, return to ready position. The ready position begins and ends every stroke and every rally. Practice this by:

  1. assuming the ready position,
  2. taking a quick two-step (refer to Footwork, for an example of two-step footwork) to the forehand
  3. Executing a shadow stroke forehand counter
  4. Taking a two-step back to your original position, and
  5. Reassuming the ready position. Repeat this action until it feels comfortable.

The next drill will be to repeat the same drill as in the preceding paragraph except you add a backhand counter. For this drill you would:

  1. Start in the ready position
  2. Take a quick two-step to the forehand
  3. Shadow stroke a forehand counter
  4. Take a two-step back to your original position
  5. Reassume the ready position
  6. Shadow stroke a backhand counter
  7. Finish by reassuming the ready position once again. As before, repeat until it feels comfortable.
Lesson 15: Combination Block Strokes With The Ready Position

To practice forehand and backhand combinations, turn the robot off and set the sweep control levers to the numbers 2 and 5 positions. The ball will land from the middle of your forehand court to the middle of your backhand court.

Assume the ready position just to the left of the center line. Make sure your racket is pointed straight forward and that the racket and your forearm align with the center line of the table. Turn the robot on at a slow speed and frequency and practice a backhand block when the ball lands to the left of the center line and a forehand block when it lands to the right of the center line. After each stroke, make sure you assume the ready position before stroking the next shot. Do one drill in which you place all blocks (both forehand and backhand) crosscourt, and a second drill where you place all blocks down-the-line.

Gradually build up your speed, but be careful not to go so fast that you forget to return to the ready position between strokes. Once you have reached your upper limits without losing good form, increase the range of oscillation by changing the sweep control levers to positions 2 and 4, if you're right handed, and 3 and 5, if you're left handed.

At these settings the ball will land randomly from your forehand corner to the middle of your backhand court. Repeat the above drills, but this time move whenever the ball goes to the wide forehand. Again, do one drill placing all blocks crosscourt, and a second drill placing all blocks down-the-line. Start at slow ball frequency and build up. Lastly, set the oscillator to sweep the entire width of the table (sweep control positions 3 & 4) and repeat. Be sure to use a backhand block whenever the ball lands in your backhand court and a forehand block whenever the ball lands in your forehand court. Gradually build up ball speed and frequency. Your goal is 50 successful blocks in a row at each stage.

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The Backhand Loop

Newgy Robo-Pong

Most players find it more difficult to create power on the backhand side. This is because the body limits the backswing on that side. However, with proper technique (and a lot of practice!), one can create nearly as much power (and perhaps more!) on the backhand side as on the forehand.

The most important power shot in table tennis is the loop. Although many players develop good forehand loops, many do not bother learning the backhand loop—seriously handicapping their games. This is especially true of shakehands players, who have a natural backhand loop when done properly. (Penholders generally do not backhand loop, but in recent years, more and more of them have learned to do so by using the back of their penhold racket.)

If a player has a forehand loop, but not a backhand loop, a simple short serve to the forehand, followed by a quick push or block to the backhand takes away this player's looping game. Even a very fast player cannot cover all of the table all of the time with just a forehand loop.

The backhand loop can be done against just about any type of shot. It is easiest to learn against backspin, but can also be done against topspin or a block. One advantage of the backhand loop over the forehand loop is that a player can often "wrist loop" a short ball on the backhand side—something that is more difficult to do on the forehand side.

A Newgy robot is an excellent way to learn to backhand loop. Set the robot on backspin, and aim it toward your backhand corner. Set the speed dial on 2. The robot will give you a pretty heavy backspin, so you will have to lift the ball.

When you feel you are comfortable looping both backhand and forehand, you should learn to loop from all parts of the table. Use the Newgy robot's oscillator to randomly put balls all over the table. Cover 50-70% of the table with your forehand loop, the rest with your backhand loop.

What follows is a sequence of Sean Lonergan, 1998 U.S. Collegiate Men's Singles & Doubles Champion. He is practicing on a Newgy robot, set on backspin, with the speed dial on 2.

The key thing to note about this sequence is how Sean uses nearly his entire body in the shot. Power is generated by the upward push of his legs when he unbends his knees, by the upward thrust of his upper body from the waist, by the rotation of his waist, by the rotation and upward thrust of his right shoulder, by the rotation of his arm on his elbow, and by the last-second snap of his wrist.

(Editor's Note: There are 8 GIF files that Larry has included with this article. The first seven are still pictures, and are great for studying the details of each phase of the stroke. The last picture is an animated GIF made from the 7 previous files. This file will "play" all 7 still pictures in sequence, giving motion to the pictures and providing the viewer with a good idea of the "feel" of the motion and how one phase of the stroke leads into the next phase.)

Photos 1-3: Backswing

Sean bends his knees, and bends and rotates his waist to the left. Some of his weight is transferred to his left leg. He rotates his right shoulder forward and slightly down, and brings his racket down to knee level, between his legs. (Against topspin, he would swing more from his left hip.) His wrist is cocked backward so his racket tip points almost straight backward, with the racket face pointing nearly straight downward. Sean's elbow is well out in front of his body. Sean is balanced, with legs well spread.

Photos 4-5: Forward Swing and Contact

Just before starting the forward swing, Sean's wrist is fully cocked backward. He transfers some of the weight on his left leg to his right leg. His knees and waist begin to straighten, and his right shoulder lifts upward and rotates backward. His waist rotates forward. The movements of the knees, waist and shoulder together start the forward swing of the arm. Sean's arm rotates forward from his elbow—a motion similar to throwing a Frisbee. Just before contact, Sean's wrist snaps into the ball. Contact is made a little to his left, roughly in front of his left leg.

At the start of the forward swing, Sean's racket was pointing nearly downward. As it moved forward, it opened up, until at contact it is facing nearly straight forward.

The contact is a grazing motion. The finer the grazing motion, the more spin. If the ball sinks into the sponge more, there will be more speed. The ball should not sink all the way through the sponge to the wood. Sean's backhand loop is a good balance of speed and spin, although he can go for extra spin or speed on any given shot.

Photos 6-7: Follow-through

The follow-through is the natural progression of the racket forward and up. Sean's racket ends up about head level, to his right.


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Backhand Counter

Newgy Robo-Pong

The next step is to develop a backhand counter. This stroke starts the same as the backhand block. Your stance and position to the table are the same. Contact the ball as it is rising just before the top of its bounce about 1 to 1 1/2 feet in front of you. Unlike the block, which is executed with a relatively still racket, the backhand counter has a small back swing and a longer follow through. Do this by pulling the racket back towards the left hip and then pushing it forward and slightly upward, keeping the correct racket angle throughout the stroke. The backhand counter is similar to the movement used to throw a Frisbee.

This stroke is done primarily with the forearm. The elbow and upper arm remain relatively stable and the forearm pivots around the elbow. Hold the racket slightly below the height of the ball at the beginning of the stroke and let it end just above the height of the ball at the finish. An indication of a complete stroke is the tip of the racket pointing forward or even slightly to the right (for right-handers) at the end of the stroke. Keep your wrist held in the down position and do not let it flop back and forth.

Lesson 12: Backhand Counter With No Foot Movement

Develop a backhand counter following the same procedure as all the other strokes. First, at low speed and frequency crosscourt, then down-the-line, and finally alternating crosscourt and down-the-line. Gradually build up the ball speed and ball frequency until you have reached your upper limits. As you turn up the ball frequency and/or speed remember to do a complete stroke. Do not turn up the speed or frequency to the point that you start shortening your stroke. Your goal for each phase of this lesson is 25 consecutive counters in each direction.

Lesson 13: Backhand Counter With Foot Movement

Start with the ball moving randomly at slow speed within your backhand court (sweep control levers at the number 1 and 4 positions for right-handers, 3 and 6 for left-handers), then at maximum speed. Remember not to reach for the ball with your arm, but rather move your feet so you are squarely in front of the ball before you stroke it.

Photo 12: Backhand Counter (Crosscourt)

Notice that the stroke is done almost exclusively the upper arm. This is evidenced by the blurring of the face and the overlapping table and leaning forward. The right elbow is hanging down slightly in front.

Image 1: Racket is being taken back.

Image 2: End of back swing. The racket has been raised to just below the anticipated height of the ball at contact and the racket angle adjusted for the topspin.

Image 3: Right before ball contact. Racket angle has not changed. Racket is rapidly approaching the peak of its acceleration.

Images 4-6: Follow through. The forearm continues to rotate forward, pivoting around the elbow, tip of racket points forward (Image 4), then to the right (image 6).

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Backhand Block

Newgy Robo-Pong

The backhand block, like the forehand block, uses the speed and spin that is already on the ball to return the ball back across the net. The biggest difference between the backhand and forehand block is the backhand forehand block makes contact with the ball to the side and in front of

Stand about 12 inches in back of the center of your backhand court (the left court as you face the table, for right handers) in a squared 

Intercept the ball with a still racket as the ball is rising and just before it reaches its peak. Angle the racket open or closed by rotating the forearm to make the ball return low over the net. If your return is too high, you must angle the racket more closed by tilting the face of the racket toward the table. Conversely, if your return is too low and doesn't clear the net, you must open the racket angle slightly by tilting the face of the racket closer to vertical. 

Lesson 10: Backhand Block With No Foot Movement

Adjust the robot to deliver topspin shots to the middle of your backhand court at a slow pace and speed. Practice your backhand block in the same manner and in the same sequence as you did the forehand block. Start slowly with no oscillation and blocking the ball back crosscourt, then down-the-line, and finally alternating shots in the two directions. Gradually build up the ball frequency and speed. Be sure that you can do, without missing, 50 crosscourt blocks, then 50 down-the-line blocks, and finally 50 patterns of alternating crosscourt and down-the-line blocks. 

Remember not to swing at the ball. Merely block the path of the ball with your racket and let the ball's speed and spin cause it to rebound across the net. Experiment with tilting the racket angle downward until you can consistently place the ball back in the desired direction and low over the net. 

Lesson 11: Backhand Block With Foot Movement

When you have reached your current maximum limits in Lesson 10, you're ready to combine movement with the backhand block. To add movement to the robot, turn the main switch off and set the sweep control levers to the numbers 3 and 6 positions if you're right handed and to the numbers 1and 4 positions if you're left handed. Set the ball frequency and ball speed controls to 1-2 points below your maximum rate, as determined in Lesson 9. Adjust the oscillator speed setting as described on pages 2-4. 

The balls will be randomly delivered from the center line of the table to the backhand corner. Practice blocking the ball back crosscourt with your backhand until you are consistent, then practice down-the-line blocks, and finally alternate crosscourt and down-the-line blocks, all with the ball moving to random positions within your backhand court at slow speed. Always you. Avoid reaching for the ball with your arm. MOVE YOUR FEET! Keep your elbow it is going to shoot so you can move into position before the ball is thrown to you. Once you complete this sequence at below maximum speed and frequency, gradually turn up the ball speed and ball frequency controls until once again you reach the upper limit of your current ability without losing consistency.

Photo 11: Backhand Block (Croscourt)

Notice angle of the racket. It is tilted slightly closed to compensate for the topspin on the ball and slightly to the right to make the ball (almost hidden by the racket) counterbalances the racket hand. Weight is equally distributed on both legs.

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Forehand Smash Against Backspin

Newgy Robo-Pong

It's been called a "dying art," due to the loop-kill. Yet, it's one of the most dynamic point-winning shots in the game, and the scariest shot for a chopper to contend with. Playing a chopper without this shot is like running a mile with a bad limp—a severe handicap.

Additionally, not all players have the ability to loop-kill effectively. Since much of the power of a loop goes into topspin, there is less power for speed. Many players, especially older ones, do not have this extra power to spare. Others simply do not have the ability, time or interest to develop a loop-kill, and so smashing is simply the better option. (For one thing, it's a simpler shot to learn.) Still others are simply more talented at smashing than at looping.

Besides, what can be more devastating to an opponent who's spent years developing his loop against backspin, only to have you smash his push like it had no backspin at all!

When is the best time to smash against backspin? Obviously, when the ball is high. However, there are two other considerations.

First, a deep ball is harder to smash than a ball that doesn't land very deep on the table—a "medium-deep ball." A good smasher will often smash a ball that lands in this middle area, even if it is low. Deep balls, even slightly high ones, can be more difficult to smash than low, medium-deep ones.

Second, a player has to judge how well he has read the spin. Smashing is a precision shot, and if you read the spin well, you can smash even a pretty low backspin pretty well, especially if it doesn't land very deep on the table. If you think you've read the spin very well, then don't be afraid to go for it! There's nothing more satisfying than reading a low but medium-deep backspin perfectly, smashing it cleanly, and seeing the look on your opponent's face. (For one thing, many modern players don't realize how much easier these medium-deep balls are, and if you smash his "low ball" in, he doesn't know what to do next. Talk about intimidation!)

A good way to practice this shot is to set a Newgy robot on backspin, slightly high, and take your shots! Experiment with the depth of the robot's backspin shot, and test the difference between smashing deep and medium-depth balls. Practice smashing to all parts of the table. It's all about precision and control. You might also try hitting at less than full power (for consistency), or quick off the bounce (to rush an opponent).

In the five photos below (plus an animated sequence!), U.S. Collegiate Singles & Doubles Champion Sean Lonergan demonstrates his forehand smash against backspin, using a Newgy robot.

(Editor's Note: There are 6 GIF files that Larry has included with this article. The first five are still pictures, and are great for studying the details of each phase of the stroke. The last picture is an animated GIF made from the 5 previous files. This file will "play" all 5 still pictures in sequence, providing the viewer with a good idea of the "feel" of the motion and how one phase of the stroke leads into the next phase.)

Photo 1: Backswing Begins.

Sean's weight is moving toward back foot. His waist is twisted backward, so that his right leg points sideways. His racket has been brought back, just below where contact point will be, with tip slightly down.

Photo 2: Forward Swing Begins.

Most of Sean's weight is now on right leg, and is about to transfer forward. His waist is about to untwist. He has turned his head to keep the ball directly in front of both eyes. He has also closed his racket. (Not all players do this.)

Photo 3: Contact.

Sean's weight is transferring to his left leg. His right leg is now pointing mostly forward. His waist has untwisted. Just before contact, his forearm snaps into ball. His racket has moved slightly upward to meet ball, and opens to about 90 degrees with the floor. He is watching the spot where ball was just before contact—contact happens too quickly to actually see, so he instead is getting a very good look at it just before contact. Contact is at the top of the bounce.

Contact itself is has a very slight upward motion (since racket started just below the ball, and rose to meet it), giving the ball a light topspin. However, most of the force is forward, so nearly all of the power translates into speed.

Photos 4–5: Follow-through.

Sean spins around on his waist, with racket moving around and up. His weight has transferred to his left leg. He finishes standing very close to where he started stroke, so even if the ball comes back, he is ready for the next shot.


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Advanced Aerobic Movement Drills

Newgy Robo-Pong

Table Tennis is a demanding physical sport, requiring excellent footwork and a high aerobic capacity. Here are several advanced movement drills that will greatly increase your footwork skills, balance, leg strength, heart recovery rate, and aerobic capacity.

Warning! These are very demanding drills. Start off slowly; try to do from 8-12 repetitions of each drill. Work your way up to 24 repetitions.

Physical Setup

You will need barriers of some kind (wall or surround) placed 6' to the right and left sides of the table behind your end line and parallel to the sides of your table. Set your Newgy Robot to send an underspin ball deep to the middle of the table. Set the ball feed between 1 and 3.

Forehand Movement Drill

The concept of this drill is to execute a forehand loop, then move to your right (right-handers) and touch the barrier, then return in time to receive the next ball. Standard two-step movement should be used, do not cross your feet. Adjust the ball feed and/or the distance of the barrier to force you to move as fast as possible. Try to keep your upper body from leaning sideways while moving as it will negatively impact your balance.

Backhand Movement Drill

Same drill as above, except that you will be executing backhand strokes and moving to your left.

Up and Back Movement Drill

Set your Robot to deliver a short underspin serve to the middle of the table. Set the ball feed between 1 and 3. You will also need a barrier between 10 and 12 feet back of the table on your side (wall or surround).

The concept of this drill is to execute a forehand flip, then move back as quickly as possible and touch the barrier behind you and return for the next ball. Alternate between forehand and backhand flips. This is a great drill for defenders.

Important Note: Please remember that these are very strenuous drills. Start slowly and work your way into shape. You will quickly see an improvement in both your physical conditioning and footwork speed.

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Drills for Learning the Penhold Reverse Backhand

Newgy Robo-Pong

In my last article, we discussed the techniques involved in executing the Penhold Reverse Backhand. Hopefully, you have had a chance to study the accompanying videos and to practice both the counter and loop strokes. Now you are ready for some drills to help you begin to incorporate this highly effective technique into your own game. How often you will choose to use this stroke depends on two things. 

First, how competent you become in executing the strokes. You may simply want to use the Penhold Reverse Backhand as a change of pace to disrupt your opponent’s timing. Or you may find it comfortable to switch randomly between the Penhold Traditional Backhand and the Reverse Backhand. You may even become more confident in the Reverse Backhand and use it as your main stroke. 

Secondly, the style you play may determine the amount you want to use this stroke. The Reverse Backhand is ideal for the mid-distance looping game. Using this new technique helps the penhold player match the two-winged attack of the shakehands player without having to cover most of the court with the forehand. In contrast, a pips-out penhold hitter will probably use the Reverse Backhand to open points and then quickly revert to the Traditional Backhand. The possibilities for the use of this stroke are limited only by your skill and imagination.

Here are six Robot Drills to help get you started with some of the stroke combinations you might want to use. Once again, Phillip Gustavson (Atlanta, GA) is helping us by demonstrating these drills in the video clips.

Drill #1 – Alternate Traditional Backhand Pushes with Reverse Backhand Loops. 

Set your robot to deliver a long backspin ball to your backhand corner. Push two balls, and then produce a Reverse Backhand Loop. Remember to move back into the ready position after you push so that you will not be too close to the table to loop. 

Drill #2 - Continuous Reverse Backhand Counter Drives with Change of Direction.

Set your robot to deliver a long topspin ball to your backhand corner. Using the Reverse Backhand Counter, alternate your returns crosscourt and down-the-line. Remember to contact the outside edge (left side of oncoming ball for right-handers) of the ball to place the ball crosscourt. Contact the inside edge (right side of oncoming ball for right-handers) to place the ball down the line. 

Drill #3 – Mixed Traditional Backhands with Reverse Backhand Counter Drives. 

Set your robot to deliver a long topspin ball to your backhand corner. Execute two Traditional Backhand counters or blocks, then one Reverse Backhand counter. 

Drill #4 - Continuous Reverse Backhand Loop with Change of Direction. 

Set your robot to deliver a long topspin ball to your backhand corner. Using a Reverse Backhand Loop, alternate your returns crosscourt and down-the-line. Like the previous drill, remember to contact the outside and inside edges of the ball to control your placement. 

Drill # 5 – Continuous Forehand and Reverse Backhand Counters or Loops Against Random Feed. 

Set your robot to deliver long topspin returns on full oscillation. Execute continuous counterdrives or loops using your regular forehand strokes and only the Reverse Backhand stroke.

Drill # 6 - Mixed Backhand Returns with Forehand Pivot.

Set your robot to deliver a long topspin ball to your backhand corner. This is a three shot drill. First, execute a Traditional Backhand counter or block, then execute a Reverse Backhand loop or counter, then pivot into your backhand side and execute a forehand attack (hit or loop). 

Coaches Note: Start each of these drills with as slow a ball speed and frequency as necessary until you can execute the drill at an 80% success rate. Then increase the ball frequency and/or speed and repeat the drill.

These drills will help give you the skills necessary to start using the Penhold Reverse Backhand in your game. The next step is to begin working with a training partner and practicing using the stroke within the normal sequence of shots in a game. By this I mean, using the Reverse Backhand for serve returns, third ball attack, 4th ball counter-attack, and 5th ball attack.  

The Penhold Reverse Backhand has begun to revolutionize the penhold styles of play. Get in on the fun by adding this new stroke to your game. 

Good Luck. 

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Backhand Loop Against Topspin

Newgy Robo-Pong

Perhaps the greatest change in the sport over the last ten years can be seen in the ever growing strength of the backhand loop. Not long ago, this stroke was only used against backspin returns to simply open up the point. Today, it is very difficult for the topspin attacker to be successful without equally powerful forehand and backhand loops. Let's take a look at the mechanics of the backhand loop stroke against topspin.

The Basic Elements Of A Good BH Loop Stroke Are:
  1. Timing: Contact the ball while rising or at the top of the bounce.
  2. Touch: Fast loops blend both friction (spin) contact, with force (hitting) contact. However, there is more friction contact than force. Remember that force always has a direction. With a fast loop against topspin, it will feel like you are pushing downward at contact.
  3. Ball Contact: At the top of the bounce, contact ball above center. If contacted on the rise, the ball contact point moves higher, towards the top of the ball.
Stroke Description:

The key to a strong backhand loop against topspin is making the proper backswing for the stroke. Your backswing should place the racket on your left hip (right-handed) and NOT between the legs as you would for a loop against backspin. This will allow you to swing more forward and to be able to contact the upper part of the ball. For added power, bring your left foot backward. This will rotate your upper body backward and allow you to transfer your weight into the shot. This starting position should place your wrist down and back. At ball contact, the wrist swings up and forward. As in all strokes, you want to generate maximum acceleration while the ball is in contact with the racket.

Practice Drills:

Drill 1 - Counter and Loop Drill 

Set your Newgy Robot to deliver a deep fast topspin ball to your backhand. Alternate between making two backhand counters and then one backhand loop. Concentrate on making good friction contact (spin) when looping and good force (hitting) contact when countering.

Drill 2 - Build-Up Power Drill 

Again, set your Newgy Robot to deliver a deep fast topspin ball to your backhand. Execute your first backhand loop from the normal backhand counter position (left foot forward). On the second return, drop your left foot back and execute a series of three backhand loops, each a little harder than the last. The third loop should be hit with full weight transfer and power.

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Fast Backhand Loop Against Backspin

Newgy Robo-Pong

For most players, trying to generate a powerful backhand loop against backspin is the most challenging stroke in the game. Since the stroke is naturally shorter than its forehand counterpart and pulled across the body, it requires very good timing to generate good speed.

Key Elements
  1. The starting position for the racket is low and towards the left hip (for right handers)
  2. Contact the ball at the top of its bounce
  3. Contact the ball slightly below the center of the ball
  4. The racket should make about an equal amount of force (forward) and friction (spin) contact with the ball
  5. Your weight should shift from your left leg (right-handers) to your right leg.
Practice Techniques

Set your Newgy Robot to deliver a deep backspin ball to your backhand side. Start off by simply pushing back a few returns and notice how low on the face of the ball you need to touch the ball to have it clear the net. Now alternate between pushing one ball and fast looping the next. Remember not to let the ball start to descend before you make contact and to contact the ball just below the center.

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The Penhold Reverse Backhand

Newgy Robo-Pong

Traditionally, penhold players used just one side of their racket, held in a pen like grip. This grip produces a very strong forehand style of play with a rather cramped, less versatile backhand.

Perhaps the most innovative new stroke technique of the last ten years has been the development of the Penhold Reverse Backhand. First made famous by former Olympic and World Champion, Liu Guoliang, this stroke has now become standard fare for almost all penhold players.

This stroke has revolutionized the penhold style by allowing penhold players to develop backhand techniques that are as strong as their shakehands counterparts. The advantages of this stroke are:

  • The ability to produce a true backhand loop
  • The ability to extend the reach of the backhand stroke
  • The ability to use rubbers of different surfaces
  • The ability to easily attack high balls with the backhand
Stroke Description

The name of the stroke, the Reverse Backhand, describes the stroke. Using the traditional penhold grip, the racket’s regular playing surface is rotated towards the player, which makes the reverse side (backhand side) point towards the opponent. The player then executes a very traditional backhand stroke, loop or counter.

Learning the Stroke

When first learning this stroke, you will probably find the wrist position somewhat awkward. However, it should not take long before it begins to feel natural. Your Newgy Robot is the perfect practice partner when learning this or any new stroke technique.

Key Stroke Elements:
  • While either Chinese or Japanese Penhold grips can be used. Most players will extend the fingers (Japanese style) when using the Reverse Backhand Stroke.
  • Do not over use the wrist. This stroke is mostly executed by extending the forearm.
  • Contact the ball early. The natural wrist position for this stroke puts the racket in a closed position. You can lay the wrist back a little by pushing with your thumb. With this in mind, contact your loop against backspin at the top of the bounce. Contact your counter drives when the ball is on the rise.

Ten years ago, many coaches felt that the penhold style of play would soon die out as the backhand was just not strong enough to keep pace with the development of the strong backhand loops of the shakehand players. The Reverse Penhold Backhand has changed all that. Players such as Ma Lin and Wang Hao of China, exponents of this new style, are at the top of the World Rankings.

Regardless of your level of play, if you are a penholder, you should strive to add this new technique to your game. It will open up a new world of possibilities for your style and your opponents will not know what hit them.

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